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Tag: Analysis

Analyzing telemetry

Analyzing telemetry

I previously covered how to connect your Unity client to a Google Drive spreadsheet and upload your telemetry data. Which is cool but not very useful if we can’t retrieve that data. One solution is to go into your Drive and download the spreadsheet manually, but that’s not really awesome. What we want is a client which not only downloads the data directly, but formats it and does cool telemetry-analytical-things to it! Downloading the data: Luckily, accessing the data stored…

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Developing for early access

Developing for early access

During GDC 2019, there was a talk which particularly caught my interest. Originally because it was a postmorten for the game Subnautica – one of my favorite titles – but most importantly because I realized how well the game had been doing in early access, and how well recieved it was. I had originally just thought of it as luck. Sometimes you just make the right thing at the right time, and the market carries you on. A harmful assumption,…

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