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AI sight and memory – finished!

AI sight and memory – finished!

It took longer than anticipated, but the prototype described in the previous post has been coded and documented! There were a few changes and additions along the way, but that just goes to show how nothing is ever really final, until you sit down and produce it. Most notably was the addition of a new class called TagClass, which is used to verify if an observed object should be memorized, and how the memory should be flagged. Before I outline…

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